Woods:
Exterior, establishting shot of woods panning into a car at dusk with three teenage girls in the car, listening to the radio and talking. Exterior shot of car stepping and girls getting out still talking. Shot of girl who was driving opening the boot and getting alcohol. Long shot of girls walking out into the woods messing around and drinking. Time passes and they get in the car to go home (montage.)Interior shot of girls in car, car doesn't start.Exterior shot of girls getting back out of the car, finds house, camera follows girls as they find a way into the house.
Emily:Did you hear about Lisa at Jo's party?
Saphie:Yeah she got with that guy Matt didn't she?
Emily: In Jo's mum's bed!!
Georgia: OMG! NO WAY!
*laugh*
Saphie: That's so wrong
Georgia: Yeah, but I heard that someone in this car got a bit busy themselves at the party.
*everyone looks at Saphie, Spahie blushes*
Emily: You didn't!
Exploring House:
Interior shot, inside house, starts to explore, long shot.Checks phone.Walks up th stairs long shot. Long shot, panning into door, tries to open it. Emily ducks and looks under the door and sees footsteps from the crack, close up on crack. Stand back up, pans up the door. Close up on keyhole, eye seen through. Mid-shot, jump backwards.
Saphie: Hello???
Emily: The phone's dead
Saphie: Hello?
Georgia: I think the house is empty.
Emily: AGGHHHHHH!
Flash back:
Interior- bedroom. Close-up on hand taking the teddy from the bed. Flash of white (exposure). Fade from white and series of cut. Exterior shot,long shot of girl in dress skipping, long shot of her playig in the park- camera pans with. Close-up of girl over the shoulder playing with the teddy, pan around POV shot of bear, slow motion of bear falling. Cut to long shot of two people standing at a grave. Interior- bedroom, close-up on face: reaction shot, Emily drops teddy.
Mirror bussing:
Long shot of Saphie walking to the covered mirror. Mid shot over the shoulder pulling the sheet off. Looking into mirror, touching her face. Little girl walks past in the mirror *screams*. long shot turning around and little girl not there.
Music Box establishing:
Long shot of the room, close up of girls exploring the room, some POV shots looking in/under things. Close-up focus of music box, girl (teen) walks into the close up and opens music box.
Appearing and disappearing:
Little girl in the corner twitching, long shot. Jump cut, extreme close-up of her face at the camera.
Music Box:
Interior- Living room. Conversation, silence, soudn of music box. Reaction shot, close-up.
Georgia: Looks all we need to do is stick it out for the night.
*music box sound*
Saphie: Shit! What the hell?
Girl from cupboard:
POV shot, complete darkness, diegetic sound of foot steps. Door creaks open slightly leaving a verticle beam of light, focuses and sees girls exploring room.
Girl crawling up the stairs:
Girl crawls backwards, low light, long t mid-shot of girl creeping/crawling up the stairs.
Shadow bussing:
Clear sheet covering something, mid-shot of Georgia walking past. The little girls is standing behind the sheet. Silouette.
Crawling from under the bed:
Establishing shot of girls room, panning in on bed, girl crawls out.
Rattling tea set:
Interior- bedroom. Long shot of tea set on table, starts to rattle.
Dolls head moved:
Dolls sitting on the girls bed. Head moves towards the camera (mid shot).
Dolls/Teddies hung:
Interior- bedroom. Long shot of teddies and dolls with noose around their necks swinging in low light. Hanging from celing.
Blood:
Close-up of blood dropping into a puddle of blood.
Reaction shots:
Interior shot. Close-up of reaction sock face. On each characters.
Screaming
Dragged under bed:
Close-up, panning out to a mid/long shot. Emily moving away from the camera, arms streched out nails scratching on the floor. Eyes looking at the camera. Screaming.
Burnt bear:
Interior-Living room. Mid-shot of bear on sofa, suddenly burnt and ragged, back to normal.
Girl from dark:
Long shot, maual focus, girl appears from darkness.
Dripping tap:
Close up on the tap dripping. Slow it down in editing. Shadow on the tap.
Girl from corner in dark:
Mid-shot, camera focuses on dark corner, girl comes into focus.
Wednesday, 19 January 2011
Risk Assessment:
Scene | Risk | Safety Measures. |
Drive to woods. | Car crash. | Careful driving. |
Getting out of car. | Trip/Open door on someone/Tripping over tree branch. | Look where we are going. Mark the route for the actors. |
Car doesn’t start. | The car doesn’t actually start. | Call the RAC |
Find house | Disturb someone’s house. | Do not trespass. |
Exploring house. | Trip over/Break things/Bump into things. | Take away dangerous objects/ Careful when moving around. |
Girl under door. | Get a splinter from the wood | Smooth down the door and carpet/floor. |
Flash back with teddy. | Girl running around could trip/Strangers in the parks. | Keep and eye on her. Point out dangerous objects so she avoids them. |
Mirror bussing. | Mirror could fall and smash. | Keep it safely attached to the wall. |
Music box establishing. | Close on your fingers. | Close carefully/Hold open. |
Appearing and Disappearing. | Tripping over. Knocks camera. | Be careful. Mark the spots where they are meant to be standing. |
Hearing the music box. | Too loud. | Keep and eye on the volume. |
Girl from cupboard. | Breaking the camera/ get locked in the cupboard/Sharp objects in cupboard. | Scan the cupboard before filming/Someone monitor the cupboard door/hold onto the camera. |
Girl crawling up the stairs. | Objects on the stairs/Tripping down | Scout the route of the stairs/clearing them. |
Shadow type bussing | Sheet doesn’t fall down/Suffocation. | Keep the sheet safely attached to something and at a safe distance. |
Crawling from under the bed. | Bump your head on the bed. Hitting something underneath the bed. | Clearing under the bed. Show the actor when they need to lift their head. |
Rattling tea set | Tea set breaks/Falls over | Secure the tea set/ place it not on an edge. |
Dolls head moving | Dolls head falls off and someone trips over it. | Monitor the head and clear the space around. Make sure the dolls head is secure. |
Dolls and teddies being hung. | Breaking parts of the toys. Falling on your head | Secure them. Don’t stand underneath them. |
Blood | Slipping on it. Staining something. | Clear the space around it. Make sure everyone knows its there. Use a substance that doesn’t stain. |
Shock face screaming. | Something flies into their mouth | .Call the ambulance. Make sure theirs no flies around. Be health and safety trained. |
Dragged under bed. | Splinters. Hitting head. | Clear mat underneath them. Keeping head down. |
Burnt bear. | Catching on fire. Burn from touching the bear. | Burn in a controlled environment. Wear gloves when touching the bear. |
Girl from dark. | Falling in the dark/Walking into things. | Clear the area. Mark where she needs to go before the light is off. |
Dripping tap. | Spill on the floor. | Monitor the tap. Keep towels on the floor around. |
Girl in corner/Dark | Hit something in the corner/walk into something. | Clear the space. Scout her route. |
Tuesday, 18 January 2011
"A Nightmare On Elm Street" (2010): Official Trailer
Narrative Timeline:
Period of Equalibrium:
The period of Equalibrium never really happens. The trailer goes straight into disequalibrium . The cafe is lighted by floresent signs and is diserted. The weather is cloudy and dark.
Moment of Disequalibrium:The main moment would be the clock ticking very slowly and stopping.
Period of Disequalibrium:
Not being able to sleep.
Seeing things.buildings changing around them.
Running.
Screaming.
Having the same dream as eachother.
A man attacking them.
Knives.
Shapes in the wall.
Dreaming while they are awake.Scared to sleep.
Film Review: Title: A Nightmare on Elm Street
Director: Samuel Bayer
Year: 2010
Paradigmatic Conventions:
Setting: America "Elm Street" and dreams.
Character: Children from a nursery who are now young adults.
Villan: Freddy Krueger
Props: Knives on his fingers.
Plot Synopsis: A man is killing children in their sleep as they start to remember their childhood. He is making them remember more so that he can torture them as they sleep. They are trying to stay awake but their loss of sleep is making them ill and if they stay awake for too long they could fall into enternal sleep, a coma.
Poster Analysis:
Director: Samuel Bayer
Year: 2010
Paradigmatic Conventions:
Setting: America "Elm Street" and dreams.
Character: Children from a nursery who are now young adults.
Villan: Freddy Krueger
Props: Knives on his fingers.
Plot Synopsis: A man is killing children in their sleep as they start to remember their childhood. He is making them remember more so that he can torture them as they sleep. They are trying to stay awake but their loss of sleep is making them ill and if they stay awake for too long they could fall into enternal sleep, a coma.
Poster Analysis:
- Key image is the villain with his face covered by a large hat. This allows us to see just enough of his body but not his total face so we are still intrigued.
We are shown a burnt man and just one knife on his hand sticking out again allowing us to still be intrigued. The knife also has a glimmer of light shining off it to give us the impression that it is sharp, Also so that some people can recognise him from the previous films.
- The title is below him in red which is a well down symbolization of blood and danger. The colour also matches the colour of the jumper on the villain allowing us to see the connection between them. He is dangerous. The words “Nightmare” and “Elm Street ” are bigger then the other words allowing us to see them first and get a sense of this film, where the horror will come from and where it is set.
-The tagline is “Welcome to your new nightmare” this communicates the idea that this is a nightmare no one has ever experienced before and that perhaps you cannot escape it.
-The credit block is again at the bottom of the poster as well as the Studio and distributors logos.
-The release date is at the very bottom again in red and bold font to enhance this idea of danger and to also grab the reader’s attention.
We are shown a burnt man and just one knife on his hand sticking out again allowing us to still be intrigued. The knife also has a glimmer of light shining off it to give us the impression that it is sharp, Also so that some people can recognise him from the previous films.
- The title is below him in red which is a well down symbolization of blood and danger. The colour also matches the colour of the jumper on the villain allowing us to see the connection between them. He is dangerous. The words “Nightmare” and “
-The tagline is “Welcome to your new nightmare” this communicates the idea that this is a nightmare no one has ever experienced before and that perhaps you cannot escape it.
-The credit block is again at the bottom of the poster as well as the Studio and distributors logos.
-The release date is at the very bottom again in red and bold font to enhance this idea of danger and to also grab the reader’s attention.
Sunday, 16 January 2011
Devil Poster and film reviews
- The Tagline lets us put together the idea of the Devil and being possessed if someone travelling in an elevator is not what they seem. Also playing on the fear of Claustrophobia, being trapped in an elevator with five people around you.
- The key image is the elevator doors slightly open with just enough gap to show an upside down cross. When we normally see a cross sign we are instinctively relate it to religion, god and Jesus, however because this cross is upside down it could be representing the opposite to God which would be the Devil. Also the 6 at the top of the elevator representing the level they are on, also symbolizes the Devils and his number, “666”.
-The Title is placed at the bottom of the poster which could relate to the Devil being beneath us, also the tip of the cross is in between the ”V” in the word Devil almost giving us the impression that the red flames are coming from the Devil.
-The Credit block is traditionally placed at the bottom of the poster.
-The Studio and distributors logos are again traditionally at the bottom of the poster.
- The key image is the elevator doors slightly open with just enough gap to show an upside down cross. When we normally see a cross sign we are instinctively relate it to religion, god and Jesus, however because this cross is upside down it could be representing the opposite to God which would be the Devil. Also the 6 at the top of the elevator representing the level they are on, also symbolizes the Devils and his number, “666”.
-The Title is placed at the bottom of the poster which could relate to the Devil being beneath us, also the tip of the cross is in between the ”V” in the word Devil almost giving us the impression that the red flames are coming from the Devil.
-The Credit block is traditionally placed at the bottom of the poster.
-The Studio and distributors logos are again traditionally at the bottom of the poster.
Devil - The Night Chronicles | Trailer #1 US (2010)
Narrative Timeline:
Period of Equalibrium:
Walking into a building.
Signing in.
Waiting for an elevator.
Moment of Disequalibrium:
When the elevator doors behind them open.
Period of Disequalibrium:
The elevator stops.
The weather is stormy and dark. ( The camera pans up from the bottom of the building to the top, giving us the impression they are stuck high up in the building)
Lights go out
Hearing sound.
A woman has been hurting, Bleeding.
Not trusting eachother.
Strange things flickering on the camera.
Police, Fire brigade, and security cant get into the elevator.
Fighting eachother, trying to protect themselves with glass.
Flickers of them lying on the floor dead.
Glass smashing.
Screaming.
Someone falling from a building.
Falling down an elevator sharft.
Shawdow of someone fitting.
Film Report:
Title: Devil
Directed By: John Erick Dowdle
Year: 2010
Paradigmatic Conventions:
Setting: America, Elevator.
Characters: Five People. Tony, Old Woman. Sarah. Ben and Salesman.
Villan: The Devil.
Props: The elevator.
Plot Synopsis:
Five people are stuck in an elevator and one of them is not who they appear, One of them is the Devil. Strange things start to happen and people get hurt and start to die. No one can get to them and they are running out of time. Their only way to save themselves is to see themselves as they really are.
Wednesday, 15 December 2010
Editing the Treatment
Reading through our treatment with our teacher it started to become clear that we would have difficulty creating a good structural trailer so we decided to keep the initial idea but change the way we set it slightly.
So our new treatment keeps with the idea of a spirit and haunting but is in a way that we can see a good trailer emerging from it.
New Treatment: Three friends (all girls) are driving out in the woods to have a few drinks and just to have fun. It starts to get dark now and the car unfortunately wont start.
The girls walk towards a large house and see if they can stay the night there. No one is in this house and the furniture is covered by white sheets. The girls realise that the house is abandoned and stay the night.
The girls then start to explore the house. None of the phones work.
One girl tries to open one of the doors but it is locked. She struggles to open it but notice's someone or something is in that room, as the door opens the girl walks through and sees that this is the room of a little girl, however nothing has been touched almost as if this is a shrine to whoever owned this room.
The girl calls her friends and as she does this picks up one of the teddies on the little girls bed, suddenly there is a flash of white light and the girl sees this little girl playing with the teddy. The teddy drops and she now sees two adults standing over a grave. The vision ends there and the girl is taken back to the room. In shock she drops the teddy.
From then on strange paranormal activity starts to occur and the girls experience some very strange events.
Strange Events:We discussed a few ideas for our strange scenes and we feel that these our the key scenes we would want in our trailer.
1) Establishing shot of the woods.
Car drives up through the woods.
Close up on tyres.
Establishing girls in the car and they get out with alcohol in there hands.
They wander through the woods
Gets dark
See house and open the door.
2) Exploring house and find a locked door.
Tries to open it - pushing the door.
Looks under the door and sees foot steps.
Looks through the keyhole and there is an eye looking back.
Jumps back, turns around to shout for her friends and the door swings open.
3) Takes a teddy from the bed.
Flash or white light.
Sees girl playing with teddy.
Teddy drops.
Parents by the grave.
Back to room/Drops the teddy.
4) Exploring the girls room more
Finds a music box, opens it to hear music.
5) Another friend pulls a sheet off a mirror.
(Nothing there) Girl looks into the mirror
Little girl walks past the door behind her.
6) Lights cut out.
Light switch not working
The friends are all downstairs together
They hear the music box being played upstairs
Little girl walks from one place and appears in the other.
Trailer: Our basic trailer idea (Not complete) :
-Establishing shot of the woods and house.
-Girls mucking around in the woods and the drive up.
-Gets dark & the car wont start.
-Find a house - no one is there.
-Shots of them individually exploring the house
-Strange event with the locked door and the keyhole scenes that is involved there.
-Sheets being taken off
-Bussing sequences
-Lights not working
-Weird events happening
-Music box being played
-Bussing sequences
-Doors slamming
-Windows jammed, Cant get out of the house.
Idea for the ending:Panning out from house. Daylight. Music box music playing. Car messed up (Doors and bonnet open). Little girl skips/Crawls towards the camera giggling.
So our new treatment keeps with the idea of a spirit and haunting but is in a way that we can see a good trailer emerging from it.
New Treatment: Three friends (all girls) are driving out in the woods to have a few drinks and just to have fun. It starts to get dark now and the car unfortunately wont start.
The girls walk towards a large house and see if they can stay the night there. No one is in this house and the furniture is covered by white sheets. The girls realise that the house is abandoned and stay the night.
The girls then start to explore the house. None of the phones work.
One girl tries to open one of the doors but it is locked. She struggles to open it but notice's someone or something is in that room, as the door opens the girl walks through and sees that this is the room of a little girl, however nothing has been touched almost as if this is a shrine to whoever owned this room.
The girl calls her friends and as she does this picks up one of the teddies on the little girls bed, suddenly there is a flash of white light and the girl sees this little girl playing with the teddy. The teddy drops and she now sees two adults standing over a grave. The vision ends there and the girl is taken back to the room. In shock she drops the teddy.
From then on strange paranormal activity starts to occur and the girls experience some very strange events.
Strange Events:We discussed a few ideas for our strange scenes and we feel that these our the key scenes we would want in our trailer.
1) Establishing shot of the woods.
Car drives up through the woods.
Close up on tyres.
Establishing girls in the car and they get out with alcohol in there hands.
They wander through the woods
Gets dark
See house and open the door.
2) Exploring house and find a locked door.
Tries to open it - pushing the door.
Looks under the door and sees foot steps.
Looks through the keyhole and there is an eye looking back.
Jumps back, turns around to shout for her friends and the door swings open.
3) Takes a teddy from the bed.
Flash or white light.
Sees girl playing with teddy.
Teddy drops.
Parents by the grave.
Back to room/Drops the teddy.
4) Exploring the girls room more
Finds a music box, opens it to hear music.
5) Another friend pulls a sheet off a mirror.
(Nothing there) Girl looks into the mirror
Little girl walks past the door behind her.
6) Lights cut out.
Light switch not working
The friends are all downstairs together
They hear the music box being played upstairs
Little girl walks from one place and appears in the other.
Trailer: Our basic trailer idea (Not complete) :
-Establishing shot of the woods and house.
-Girls mucking around in the woods and the drive up.
-Gets dark & the car wont start.
-Find a house - no one is there.
-Shots of them individually exploring the house
-Strange event with the locked door and the keyhole scenes that is involved there.
-Sheets being taken off
-Bussing sequences
-Lights not working
-Weird events happening
-Music box being played
-Bussing sequences
-Doors slamming
-Windows jammed, Cant get out of the house.
Idea for the ending:Panning out from house. Daylight. Music box music playing. Car messed up (Doors and bonnet open). Little girl skips/Crawls towards the camera giggling.
Tuesday, 23 November 2010
The planning of an amazing trailer !!
Production company: X111
Pitch: "The Forth Kind and Poltergeist meet Amityville Horror in the woods"
- Seeing things, Abductions, Influences, Mental.
- Demons, Torment/Torcher, Feeding off fear.
- Isolated, No technology, No support.
Scenerio: "A teenage girl gets haunted and taken to the woods by a spirit. Her friends are possesed and killed and torment the girl"
"Haunted" being the prop paradigm as well as "possesed"
"Teenage girl", "friends" and "spirit" are the character paradigms
"woods" is the setting paradigm
Treatment:
Opens in the girl being in therapy talking about the haunting and the huge event (traumatic event), discussion with threapist about the ouija board. (time and date on recording) video goes static-earlier time and date with everyday life.
Her friends are at her house for a sleep over, chatting and giggling.
There is a bang going down the stairs and a picture of her and her friends is smashed at the bottom of the stairs. One of her friends freaks out and mentions the ouija board.
They go back into the bed room and fall asleep, once they are asleep ghost activity happens for a short while.
The Camera goes to black and there is the sound of a girl giggling and the girl wakes up in the woods with her friends. She blames her friends as she wakes them up.
then she starts to freak out once she knows its not her friends and so does one other, however the other friend is sitting there with her head down-there is a close up on her face and she is smiling and the sound of the giggle is heard again, made by her.
The others react to this but then she is back to normal.
A sequence of weird things happen (bussing)
One friend is possesed and tries to attack them, the girl and her other friend run away, the possesion then jumps (which is indicated by the giggle)
The teenage girl says for one night she will keep watch
She slowly starts to go mad, paranoid.
For awhile nothing happens-One of her friends does something small one night (finds a sharp object to show them) The others think she is possesed and is trying to hurt them- they accidentally kill her. They bury her and run away.
The next morning they hear a giggle, they are scared and a little girl appears with her family, they calm down and ask for directions - they get out of the woods.
The other friends ends up commiting suicide under possesion.
Close up of bloody hand, glass and picture of the friends together.
As the girl comes out of threapy her boyfriend meets her and as they walk together her giggles the same giggle she has heard throughout, she stops him and he dosnt understand what she is going on about.
(we know this is her boyfriend from a picture in her room and her and her friends talking)
"End"
Key Scenes: Therapy.
Sleep over - door moving.
Black screen "Giggle".
Waking up in the woods.
Possessed friend.
Bussing sequence - weird things happening.
Esculation of paranoia.
Digging.
Friend with sharp object.
Flashes of possessed friends.
Smashed picture.
Little girl skipping.
(Scenes not in order yet)
Ideas for tone cards:
"Do you really know the consequences"
"Playing around with things you dont understand"
Location list: Woods.
Inside the house.
Shot of the house in the woods.
Pitch: "The Forth Kind and Poltergeist meet Amityville Horror in the woods"
- Seeing things, Abductions, Influences, Mental.
- Demons, Torment/Torcher, Feeding off fear.
- Isolated, No technology, No support.
Scenerio: "A teenage girl gets haunted and taken to the woods by a spirit. Her friends are possesed and killed and torment the girl"
"Haunted" being the prop paradigm as well as "possesed"
"Teenage girl", "friends" and "spirit" are the character paradigms
"woods" is the setting paradigm
Treatment:
Opens in the girl being in therapy talking about the haunting and the huge event (traumatic event), discussion with threapist about the ouija board. (time and date on recording) video goes static-earlier time and date with everyday life.
Her friends are at her house for a sleep over, chatting and giggling.
There is a bang going down the stairs and a picture of her and her friends is smashed at the bottom of the stairs. One of her friends freaks out and mentions the ouija board.
They go back into the bed room and fall asleep, once they are asleep ghost activity happens for a short while.
The Camera goes to black and there is the sound of a girl giggling and the girl wakes up in the woods with her friends. She blames her friends as she wakes them up.
then she starts to freak out once she knows its not her friends and so does one other, however the other friend is sitting there with her head down-there is a close up on her face and she is smiling and the sound of the giggle is heard again, made by her.
The others react to this but then she is back to normal.
A sequence of weird things happen (bussing)
One friend is possesed and tries to attack them, the girl and her other friend run away, the possesion then jumps (which is indicated by the giggle)
The teenage girl says for one night she will keep watch
She slowly starts to go mad, paranoid.
For awhile nothing happens-One of her friends does something small one night (finds a sharp object to show them) The others think she is possesed and is trying to hurt them- they accidentally kill her. They bury her and run away.
The next morning they hear a giggle, they are scared and a little girl appears with her family, they calm down and ask for directions - they get out of the woods.
The other friends ends up commiting suicide under possesion.
Close up of bloody hand, glass and picture of the friends together.
As the girl comes out of threapy her boyfriend meets her and as they walk together her giggles the same giggle she has heard throughout, she stops him and he dosnt understand what she is going on about.
(we know this is her boyfriend from a picture in her room and her and her friends talking)
"End"
Key Scenes: Therapy.
Sleep over - door moving.
Black screen "Giggle".
Waking up in the woods.
Possessed friend.
Bussing sequence - weird things happening.
Esculation of paranoia.
Digging.
Friend with sharp object.
Flashes of possessed friends.
Smashed picture.
Little girl skipping.
(Scenes not in order yet)
Ideas for tone cards:
"Do you really know the consequences"
"Playing around with things you dont understand"
Location list: Woods.
Inside the house.
Shot of the house in the woods.
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